Instant startup · just add suffering

RAMEN
PROFITABLE

One move per week. Server crashes, churn waves, tech debt. Reach ramen profitability before the money runs out.

Free · No install · ~15 min per run
Most startup advice is useless until you've felt the pain.
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ONE MOVE PER WEEK
Build, ship, talk to users, refactor, or rest. Insight multiplies everything. Energy is your clock.
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REAL CONSEQUENCES
The game punishes exactly what real founders get wrong — and tells you why after every run.
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15-MINUTE RUNS
Two modes. Shareable run card on every end screen. Win, lose, and go again differently.

Free · No install · ~15 min per run

Built by Alex KadyrovA game about what they don't teach in YC · Changelog